Nintendo May Use "Shorter Development Periods" On Some Games To Offset High Costs
Briefly

Nintendo Switch 2 has the potential to support more hardware-intensive games. However, this raises concerns about increased development costs. To address these concerns, Nintendo president Shuntaro Furukawa highlighted plans to reduce development costs through shorter development periods, emphasizing the need for efficiency. He acknowledged that rising development costs pose a high-risk situation for the company, but reassured that it is possible to create innovative games within these constraints. The upcoming titles like Nintendo Switch 2 Welcome Tour may exemplify this approach.
Recent game software development has become larger in scale and longer in duration, resulting in higher development costs. Our development teams are devising various ways to maintain our traditional approach to creating games amidst the increasing scale and length of development.
We believe it is important to make the necessary investments for more efficient development. We also believe it is possible to develop game software with shorter development periods that still offer consumers a sense of novelty.
Read at GameSpot
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