Immortals Of Aveum Proves It's A Grim Time For Single-Player Games
Briefly

"At a high level, Immortals was massively overscoped for a studio's debut project," a former Ascendant Studios employee told IGN. "Trying to make a AAA single-player shooter in today's market was a truly awful idea, especially since it was a new IP."
We're a month and a half into the year, and over 6000 developers have been laid off across the industry.
Read at Kotaku
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