Helldivers 2 problems can't be fixed by "buying more servers"
Briefly

The implication is obvious: Helldivers 2 was never designed with this many people in mind. You could argue that this was poor coding, I suppose, but I don't have the knowledge to make that claim.
It's not a matter of money or buying more servers. It's a matter of labour. We need to optimise the backend code. We are hitting some real limits.
Read at WGB
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