Fallout New Vegas director shares some notes from its development, finally revealing, uh, what the team once had for lunch
Briefly

Sawyer shared quick flicks through three notebooks he used during New Vegas' development, starting from 2009 to 2010, showcasing the team's work on the game world, quests, weapons, and DLC planning.
The notes mainly consist of team meeting briefs showing developers' tasks without deep details, but hint at DLC planning like 'DLC 02' being 'Honest Hearts', and a developer named 'Trenty' working on 'seducing Benny.'
Read at VG247
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