Assassin's Creed Shadows Has A Base-Building Sim Inside Of It
Briefly

In Shadows we give you an acre of land and we give you the possibility to build your hideout like you wanted so it's a way again of putting the players' adventure in full display to be able to see how they create life as they go on their adventure.
The foundation for something like this was in Assassin's Creed Valhalla, in which players completed quests and gathered materials to help NPCs expand their settlement. However, most of it was all done automatically as you completed certain objectives.
Dynamic weather and seasons should add to the feeling of it being lived in. The base building doesn't appear to be as modular or as intimate as the base building in games like Fallout 4 or Starfield.
Hopefully, it ends up being a fleshed-out system and nice distraction from the open-world exploration and killing, and not just another way for Ubisoft to insert more microtransactions into the game.
Read at Kotaku
[
]
[
|
]