Mixed Reality: The Future of Automotive UX Prototyping
Briefly

Given that I don't have a test track in my backyard, I can only ask a colleague to drive while I play with the prototype from the passenger seat. Unfortunately, it is not possible to do this multiple times per week because it costs too much time and energy.
Many VR prototyping tools don't work well because they require experience with Unity or other 3D software, which many digital product designers lack. It also takes too much time to design something in Figma, export it to a prototype tool, and then to Unity.
Read at The Turn Signal - a Blog About automotive UX Design
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