Sony's Mark Cerny stated that PS5 developers 'desire more graphics performance' to achieve visuals at 60 fps, highlighting player preferences for smoother frame rates.
The PS5 Pro aims to deliver 'the graphics that the game creators aspire to, at the high frame rates players typically prefer,' with advancements in GPU technology.
Cerny explained that the new PS5 Pro will feature a GPU that is 'up to 45% faster rendering' and has '67 percent more compute units' than its predecessor.
The PS5 Pro incorporates an 'accelerated approach' to ray-tracing, promising to deliver graphics at 'double or even triple the speeds' compared to the original PS5.
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