"But over the summer, Bedrock hit "critical capacity constraints" that drove some customers to rival services, such as Google's cloud service, according to an internal July document obtained by Business Insider. The shortages led to tens of millions of dollars in lost or delayed revenue. Epic Games shifted a $10 million Fortnite project to Google Cloud after AWS failed to provide enough quota for Bedrock, according to the document. (Quota limits control how much intelligence customers can access via AI cloud services)."
"Bedrock was "experiencing critical capacity constraints that are threatening customer adoption and potentially causing substantial revenue loss across multiple industries," the July document stated. The fallout underscores the financial toll of AWS's capacity crunch, and it explains why the biggest cloud companies are rushing to build as many AI data centers as possible right now. High demand is a good thing, but if you can't satisfy this and customers go to rivals, that's a frustrating problem."
Bedrock hit critical capacity constraints that drove customers to rival cloud services and resulted in tens of millions of dollars in lost or delayed revenue. Epic Games shifted a $10 million Fortnite project to Google Cloud after AWS failed to provide sufficient Bedrock quota. Oil trader Vitol considered moving projects away, risking a $3.5 million revenue hit amid prolonged quota approvals. Atlassian and GovTech Singapore waited on quota increases, delaying at least $52.6 million in projected sales. AWS leadership has emphasized the need to ramp up AI chips and data-center power, and the company’s full resolution of the capacity issues remains unclear.
Read at Business Insider
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