Version 3.5.19 - yes, you'll have to get used to the ridiculously long version names - improves CPU performance on multi-core CPUs. Render buckets can now run concurrently on CPUs with 12 or more threads across 6 or more cores.
Redshift 3.5.19 introduced a new MatCap Shader node which has been extended in 3.5.19. This new shader is designed to provide a framework for creating non-photo-real materials and is perfect for stylised materials. It achieves this by mapping an image onto a mesh relative to the camera.
This release also adds new nodes and sees additional features made available to Cinema 4D, Houdini, and Blender users.
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