The Legend of Zelda film director wants it to be "grounded" so don't expect a motion captured Tingle
Briefly

Director Wes Ball aims for a 'grounded' and 'real' approach in the Legend of Zelda movie, hinting at practical effects to avoid excessive CGI.
Ball expressed his shift from a motion-capture Zelda film preference to a desire for a more 'grounded' and 'real' adaptation, deviating from CGI-heavy productions.
Ball joked about keeping details of the Zelda movie under wraps to prevent Nintendo from intervening, hinting at a promising production in the works.
Ball highlighted his team's dedicated efforts in developing a great Zelda film, potentially leaning towards practical effects to distinguish the adaptation in the post-MCU era.
Read at VG247
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