Honing the manga influence on indie hit video game Slave Zero X
Briefly

Concept art for Slave Zero X drew inspiration from the original game's core palette and humanoid swordsman silhouette, bridging the two while moving towards a brushed metal aesthetic.
The Megacity dystopia archetype mixed with sci-fantasy elements, reflected in each Zone's Hell epithet and the character's ascent to an ersatz heavenly palace, shaped the fantastical vision.
The vision of the Megacity in Slave Zero X leans more towards dark fantasy rather than hard sci-fi, drawing from Japanese titles and a dystopian sorcerer's castle concept.
Read at Creative Bloq
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