After too many "hat sets," Magic is getting back to real worldbuilding with Edge of Eternities
Briefly

Magic: The Gathering is returning to its storytelling roots with the release of Edge of Eternities, a space opera-inspired set. Author Seth Dickinson has crafted a choose-your-own-adventure story focused on Sami, a captain on a quest to find a lost cat on a potentially abandoned, eerie mining planet. The new setting, Sothera, presents a complex world facing an impending supernova, prompting a spacefaring alliance called Pinnacle to intervene. This shift marks a departure from character-focused releases, emphasizing deeper worldbuilding akin to earlier, beloved Magic settings.
With little changing beyond how the heroes and villains dressed, releases have been dubbed 'hat sets,' with characters playing on a Star Trek holodeck.
Edge of Eternities introduces a rich world of Sothera, where a supernova threatens to destroy everything, leading to a unique spacefaring alliance.
Read at Polygon
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