AI and the future of game design
Briefly

This kind of AI has been in game development for years, creating random scenery and character placement. New generative AI systems can create models and populate game worlds, like CityBLD's 1:1 New York City recreation in Unreal Engine 5 with Nanite technology.
The rise of text-to-3D prompt-based AI systems like Shutterstock's, developed with Nvidia, creates 'game-ready' 3D models. However, concerns exist around the level of control over style and detail. More software developers are exploring AI tools, including integration in Maya and Autodesk's releases.
AI is being explored in audio and character performances, raising concerns among actors. Generative AI can create voices from scripts and adjust audio files for variations. Many game developers use audio AI to experiment with dialogue placement, like Hexworks in Lords of the Fallen prototype.
Read at Creative Bloq
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