"I had to forget what I thought were universal truths and learn a whole new set of ways to do things," Lu told TechCrunch.
"The last game that I worked on at Blizzard took six years and a $250 million budget to ship. But wouldn't it be so great if that kind of quality of game could be done with a 10th of the budget and a 10th of the people?"
Half of the accelerator's current batch are AI companies, doing everything from creating AI-crafted stories to using AI for 3D avatars.
Lu says he's seen firsthand how companies are getting creative, citing Clementine, a startup that went through Speedrun. The company 'released a demo where you had to solve a mystery by talking to AI and making sure that they didn't find out that you were a human.'
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