Last year changed the way many of us thought about software. It certainly changed the way I did. I spent much of 2025 building, probing, and questioning how to build software, and in many more ways what I want to do.
Their explanation is that the game's content violates their Terms of Service in its depiction of sensitive themes. DDLC is widely celebrated for portraying mental health in a way that meaningfully connects deeply with players around the world, helping them feel heard, understood, and less alone on their journey.
PlayStation has announced a new contest called The Playerbase, allowing winners to have their likenesses scanned to appear in PlayStation games, starting with Gran Turismo 7.
This is a look at a never-before-seen map file where a cutscene was filmed for Elden Ring, which showed Miquella planting the Haligtree, as well as the process through which, during earlier development and testing, this cutscene was intended to have been played.
The former, a story about a traumatized boy defending a city from alien incursions using a biomechanical humanoid mecha in the hopes he will be able to understand himself and earn approval from others, is an apt point of reference for Control Resonant's protagonist Dylan Faden. Dylan, the brother of Federal Bureau of Control's director Jesse Faden, is a powerful parautilitarian who has abilities by way of a connection to an otherworldly entity called Polaris.
I haven't played Crimson Desert enough, but we had everything that I've seen from Crimson Desert in the plans for that game. It was signed with a big publisher that has a lot of famous IPs...And then they just changed business direction again and wanted to focus on their existing IPs instead of new ones. They broke up with us on a text message, which I will never forgive them for.
Timber Rush is about numbers going up in the crudest way imaginable, a clicker game that barely even features clicking, in which you move your woodcutter side to side as increasing numbers of increasingly silly logs fly around the screen.
Capcom's Resident Evil Requiem Showcase didn't reveal much about the story, but it did go into detail about how the game will change depending upon which character you're playing, and the title will also introduce new difficulty settings to the franchise. The new heroine, Grace Ashcroft, will represent a more classic, horror-focused approach to gameplay, similar to Resident Evil 2 and 6.