fromApaonline
2 days agoTabletop Philosophy, Catharine Saint-Croix
The original idea was to run an actual D&D campaign over the course of the semester, with students encountering structured philosophical problems along the way-an in-game trolley problem, a famous sorcerer fatally entwined with the body of an innocent townsperson, and so on. I loved the immersive potential of that approach because it seemed like a way to give students a sense of having a personal stake in the matter, even while considering the rather fanciful conditions that arise in philosophical thought experiments.
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