UX design
fromJonnyburch
37 minutes agoI love AI, but it still can't design for shit
AI lacks a critical eye for its own output, leading to poor presentations and accountability issues for users.
Daniele Castellano's vivid drawings are many things: spooky, hyper detailed, fantastical and never boring. With imagery based on the mysteries of memory, psychology and bodily sensations, Daniele frequently engages with mythology.
Each morning, he made himself a to-do list and crossed out items as he completed them as straightforwardly as any middle manager. Shopping-list tasks like 'china markers' or 'order canvas' sit alongside reminders like 'paint sister's baby furniture.'
Today's prominent founders and investors communicate in a visual grammar that shares a great deal with the aesthetic languages of Italian Futurism, primarily, but also of 'return to order' neoclassicism, World War II-era propaganda, and modernist museum branding.
I'm heavily inspired by radical print design, particularly of the 70s after the birth of the Xerox, such as Shrew and OZ Magazine as well as protest banners and zines. I love the fast-paced, imperfect, tactile feeling and I try to emulate this through physically editing my work.
'Give them a smile, you know, something that can also be a deeper level of understanding,' Sara Ricciardi tells designboom, framing the installation as an immediate emotional trigger before it unfolds into something more layered.
"I started doing photography as a way to express things I don't understand or to convey a message I'm having a hard time explaining. I often work in quite a backwards way, knowing exactly what I want to arrange in front of the camera but struggling to understand the significance in my life until I am able to reflect on it after."
"Nearly every sample arrives with a letter, opening a dialogue shaped by place, mood, memory, and time. Over the years, I've built an archive of waters from rain, rivers, seas, oceans, and glaciers, each preserved as both material record and human message."
In 1962, the architect Buckminster Fuller envisioned a floating city that would free humanity from its dependence on the Earth. The speculative project consisted of enormous geodesic spheres that would naturally levitate in air warmed by the sun and be anchored to mountaintops.
A graphic designer that isn't limited to working in 2D, Ward Goes has been working in aluminium of late. His recent solo show in Rotterdam, Literally Anything, was full of things that moved beyond the screen or printed page, including some wonderful metal signage and archival storage. The exhibition at Alley Space was the result of the designer's decision to pursue more tactical investigations alongside his commissioned work at the start of 2025.