Sonic Racing Crossworlds Is A Great Racer Despite Crossover Slop
Briefly

Sonic Racing Crossworlds Is A Great Racer Despite Crossover Slop
"has certainly exacerbated my crossover fatigue, but even though it has become the quintessential example of a video game dumping every IP its owners can afford into one big pot of sludge, my distaste for the act of tossing a bunch of unrelated characters and references into one game definitely predates Epic's battle royale. I was annoyed when the fighting game Injustice 2 incorporated the Teenage Mutant Ninja Turtles while concept art for the warlock Constantine was gathering dust on a NetherRealm Studios server ."
"Though I haven't gotten to put much time into online play during the review period, I played a fair bit of it during the beta and had a blast with its fast-paced but strategic racing. I just wish Crossworlds wasn't also the latest example of corporate IP consolidation, when 's signature, stylish flair more than carries it past the finish line."
The game centers on characters racing through portals to other tracks, sometimes arriving in different universes. Players can select characters like Shadow the Hedgehog and unlock crossover guests such as Hatsune Miku, SpongeBob SquarePants, and Joker. Online multiplayer emphasizes fast-paced but strategic racing and performed well in beta impressions. The presentation features a signature stylish flair that elevates races and visuals. The title also reflects broader corporate IP consolidation and crossover fatigue. Crossovers frequently manifest as low-effort cosmetics and promotional tie-ins, echoing examples from other franchises and past crossover compilations.
Read at Kotaku
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