Mouse: P.I. For Hire Is Selling Well And Bringing In The Cheese
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Mouse: P.I. For Hire Is Selling Well And Bringing In The Cheese
"According to their latest press release, the boomer-shooter/noir detective game has sold 730,000 copies, enough for the company to upgrade their predicted financial results for the year, which in turn indicates it has probably already exceeded their expectations."
"PlaySide says that their date indicates console sales account for 50% of the sales, with the other half being PC. In total, it has brought in $21.4m in revenue, equalling "Approximately US$13.0m" net profit for PlaySide. PlaySide states that their contract with developer "prioritises the recovery of PlaySide's milestone payments, publishing and marketing costs from initial sales". Those expenses have apparently already been recouped."
""The upgrade primarily reflects stronger than-expected unit sales and ongoing wishlist conversion of MOUSE: P.I. For Hire across PC and console platforms." "The continued performance of MOUSE: P.I. For Hire has been really pleasing andreflects the strength of the IP, the quality and persistence of effort from all teams, and the depth of player and social engagement we are seeing across every platform," said Benn Skender, Playside Studios CEO."
""The upgrade to FY26 revenue guidance reflects both the title's launch trajectory and our confidence in its ongoing commercial performance. We remain focused on supporting the title across its full lifecycle while continuing to execute against our broader publishing and development pipeline for Game of Thrones: War for Westeros, the Dumb Ways franchise and Dew.""
Mouse: P.I. For Hire is performing strongly commercially, with 730,000 copies sold. Console sales account for 50% of units, while PC accounts for the other half. Total revenue reached $21.4m, corresponding to approximately $13.0m net profit for PlaySide. PlaySide reports that its contract structure prioritizes recovery of milestone payments and publishing and marketing costs from initial sales, and that these expenses have already been recouped. PlaySide upgraded its FY26 revenue expectations by several million, citing stronger than expected unit sales and ongoing wishlist conversion across PC and console. PlaySide also plans to support the title across its full lifecycle while continuing work on other publishing and development projects.
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