Mario On PlayStation And Spyro On Nintendo 64 Breaks My Brain
Briefly

Mario On PlayStation And Spyro On Nintendo 64 Breaks My Brain
"If you were a child of the '90s console war, you likely dreamt of playing the exclusives you couldn't because your family owned a PlayStation and not a Nintendo 64. That's why it's such a huge deal that is finally coming to PlayStation , or that coming to Nintendo platforms in the early 2000s seemed like something your friend made up on the playground until it actually happened. But if developers and publishers won't put these games on other platforms themselves, there's always homebrew."
"Frogbull, a YouTuber who has made games like Grand Theft Auto Vice City run on a Dreamcast and Metal Gear Solid playable on a Sega Saturn, has uploaded a new video of a prototype of Insomniac's original PlayStation platformer running on a Nintendo 64. It's not a perfect recreation, as Frogbull describes it as "raw, full of missing textures, [including] animations that are implemented but not yet tied to actions," and has a lot of bugs that need squashing."
", meanwhile, is still pretty much locked down on Nintendo's platforms 40 years after its debut, but fans can imagine a world where Super Mario 64 was on a PlayStation when it launched in 1996. Video Game Esoterica has posted a video of a work-in-progress build of a Super Mario 64 PS1 port from modder . Like the port, it's got its own set of issues. It crashes a fair bit, but it's still in development and isn't quite player-ready yet."
Homebrew developers and modders have recreated '90s console exclusives on rival hardware, producing prototypes that let PlayStation games run on Nintendo 64 consoles and Nintendo classics run on PlayStation machines. These projects are often incomplete, exhibiting missing textures, unfinished animations, frequent crashes, and other bugs, but they reveal playable early builds and alternate-console possibilities. Community-created ports provide glimpses of cross-platform versions that never launched officially, reflecting persistent fan interest and technical ingenuity as official platform exclusivity gradually loosens for major modern franchises.
Read at Kotaku
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