Horizon Forbidden West Composer Blasts Generative AI
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Horizon Forbidden West Composer Blasts Generative AI
""The nerdy side of me goes: 'Oh, wow, this is quite cool,'" Joris De Man, who wrote the music for the first two games in Sony's sci-fi open-world RPG series, recently told Edge magazine (via ). "But the more creative and artistic side of me goes: 'This is f*cking insane'.""
"De Man pointed to the importance of human mistakes and unexpected accidents in the creation of art, versus the sense of perfection people might get from AI-generated work. He also criticized the way AI companies have gone around stealing from everyone without payment or attribution before rolling out their new tech."
""AI companies-all the major ones, like OpenAI, Anthropic, Meta, Google, etc-they could have gone two ways," he said. "They could have said, 'OK, we need to license the stuff that we've used', but they've decided to go the other way. Which is, 'We'll train on everything we can find, and we'll worry about the legal ramifica"
A game composer who worked on Horizon Forbidden West and its earlier entries reacts strongly to generative AI. He describes an initial technical fascination alongside a belief that the approach is “f*cking insane.” He argues that art benefits from human mistakes and unexpected accidents, while AI output can feel overly perfect. He also criticizes AI companies for using content without payment or attribution before deploying their technology. He contrasts a licensing approach with training on everything available and notes concerns about legal ramifications. Separately, 2K Games delists a Lego racing game from 2023, and Arc Raiders shifts to fewer, larger updates each year.
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