
"To help make that happen, the game's developers will soon release an expansion fully capitalizing on that TV series for the first time, and I got to spend a few hours playing that update to see if it's any fun. The important work is a lot less flashy: combat overhauls, bug fixes, balance updates, quality-of-life improvements, and technological tweaks-all of which have been added to the game over time. Ultimately, that little stuff adds up to be more impactful than the big stuff for players."
"One of the most controversial is that Fallout 76 -the multiplayer take on Bethesda's rethink of a beloved '90s open-world computer roleplaying game-has been my favorite online multiplayer game since its launch. As much as I like the game, though, I've been surprised that it has actually grown over the past seven years. I'm not saying it's seen a full, No Man's Sky-like redemption story, though. It's still not for everyone, and in some ways, it has fallen behind the times since 2018."
Fallout 76 launched in 2018 without NPCs or story-driven quests; NPCs and quests were added later. The game has evolved over seven years through months of combat redesigns, balance changes, bug fixes, quality-of-life improvements, and technological tweaks. A streaming TV show expanded the franchise's audience and prompted a tie-in expansion that includes TV-themed content. Combat and systemic updates have proven more consequential to the player experience than franchise tie-ins. The upcoming expansion delivers both superficial TV tie-in elements and substantive gameplay changes aimed at improving combat, balance, and overall long-term engagement.
Read at Ars Technica
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