Every Battlefield 6 Map Ranked From Worst To Best - Kotaku
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Every Battlefield 6 Map Ranked From Worst To Best - Kotaku
"Battlefield 6 has been out for about two months now, and in that time, I've played around 90 hours or so of EA's big new online military shooter. I really, really like it! But, as with any Battlefield game, not every map is great. In fact, some are downright awful. So, after playing every map more times than I count and following EA's addition of two new maps in the game's first season, I've sat down and ranked them all from worst to best."
"I've played so many matches on Blackwell Fields since it was added to Battlefield 6 as part of season one. Half the time, it's a boring blowout, and the other half it's a miserable slog through an empty hellscape as you pray for your tickets to run out and the match to end. Snipers are everywhere, doing nothing to help either team win. Everybody else picks engineer as an overreaction to all the vehicles. Bleh. Bad. Ugly, too! Hate it."
"Empire State only sneaks past Blackwell Fields because it has no vehicles. That makes it especially interesting as a Conquest map. It's not good, mind you, as having no tanks or APCs means every push into occupied territory is done on foot. This is also a map where it never feels like a frontline is established. Instead, I just get domed from every direction and curse myself for not removing this bad map from the custom search pool."
Battlefield 6 exhibits significant variation in map quality across its roster. The playerbase experiences both standout and poorly designed maps that impact enjoyment. New Sobek City fosters sniper-dominated rooftop fights and helicopters that camp at spawn, producing unfun matches. Blackwell Fields frequently delivers boring blowouts or slow, empty slog matches with widespread sniping and an engineer-heavy response to vehicles. Empire State removes vehicles entirely, forcing infantry-only pushes, preventing a clear frontline and enabling omnidirectional long-range kills. Saints Quarter is an exclusively small-modes map intended for close-quarters play. EA released two new season maps and more additions are expected.
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