Battlefield 6 patch adjusts Conquest tickets so your Firestorm games don't go to the time limit, and there's good news for Manhattan Bridge flyers
Briefly

Battlefield 6 patch adjusts Conquest tickets so your Firestorm games don't go to the time limit, and there's good news for Manhattan Bridge flyers
"To start with, the update went live yesterday across all Battlefield 6 servers. The main point was to reduce the ticket count across all Conquest maps to allow matches to finish a little faster without having to reach the time limit. This was an issue certain maps - the larger ones - suffered from more than others, and the new ticket counts reflect that. EA said the new ticket counts should improve the flow of the matches as a result. Here are the new values:"
"It's pretty telling that Operation Firestorm and Mirak Valley have seen the biggest cuts, which makes sense, given that they're two of the largest maps in the game. Anecdotally, the Firestorm matches I played tended to reach this awkward stalemate that only ends when the round time limit is reached, so hopefully these new ticket values will prevent that from happening."
A backend server-side patch for Battlefield 6 reduced Conquest ticket counts on multiple maps to accelerate match conclusions and avoid time-limit stalemates. Siege of Cairo, Empire State, Iberian Offensive, and New Sobek City were reduced from 1000 to 900. Liberation Peak and Manhattan Bridge were reduced from 1000 to 800. Operation Firestorm and Mirak Valley saw larger cuts from 1000 to 700 to address prolonged matches on the largest maps. Manhattan Bridge Conquest and Escalation also received an increased vehicle out-of-bounds timer, from five to ten seconds, to give pilots more time to reposition and return to combat. The changes are applied server-side across all Battlefield 6 servers.
Read at VG247
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