
"But to the mysterious collective known as Gen Alpha, the format is alive and well and occupying everything. At the beginning of this year we told you about Gorilla Tag and its massive audience who were all simultaneously under the shared delusion that the game is haunted. But that's old hat now, because now we have a new game you've almost certainly never heard of with a colossal audience: the mighty UG."
"The trick is to make the player avatar into a creature with two long arms, but no legs, propelled around by the instinctive action of pulling yourself along the ground. This works for climbing and bouncing too, resulting in a way to navigate the large, vertically interesting levels as an ape. UG, rather smartly, just copies this wholesale. Except here (even though everyone just looks like gorillas wearing thongs), you're playing as a bizarro-world caveman."
Gen Alpha maintains strong interest in VR gaming through active social movement titles. UG adopts Gorilla Tag's arm-driven locomotion, letting players pull themselves along the ground to avoid nausea and enable climbing, bouncing, and vertical navigation. UG adapts the formula by casting players as cavemen who can co-exist with dinosaurs that may be hatched, raised, saddled, and ridden. Children using headsets such as the Meta Quest 3A use these games for active play with friends, producing physical exercise and challenging assumptions that gaming inherently causes childhood sedentary behavior.
Read at Kotaku
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