
"Some are pointing to the upcoming RPG as evidence that we're about to get lot of copycats trying to ape the 2025 Game of the Year's aura, similar to the wave of open-world games that borrowed elements from The Legend of Zelda: Breath of the Wild after that game's incredible success. But Sword and Fairy 4: Remake didn't spring up out of nowhere, and the series it's a part of has a long history of its own."
"That last part is the biggest reason why the game's been drawing comparisons to Clair Obscur. Like this year's hit RPG, Sword and Fairy 4: Remake seems to feature cinematic battle animations with lots of motion blur and slowdown, as well as a command wheel integrated into the scene rather than situated off to the side with the rest of the HUD. The fact that the whole thing is in Unreal Engine 5 adds another level of hyper-realistic sheen reminiscent of Clair Obscur."
""This single-player turn-based RPG is reborn in Unreal Engine 5 with the latest technology," publisher CubeGame announced on Monday. "Set off on a journey to find the immortals with Tianhe Yun's team. In the meantime, a hidden truth that has been sealed for a long time is revealing itself." The update was accompanied by a fresh trailer that's been turning heads for both its high production values and its flashy turn-based combat."
Sword and Fairy 4: Remake is a single-player, turn-based RPG rebuilt in Unreal Engine 5. The remake features cinematic battle animations with motion blur and slowdown, and a command wheel integrated into the scene rather than in a separate HUD. The Unreal Engine 5 visuals add a hyper-realistic sheen that prompts comparisons to other high-profile RPGs. The series has an established history predating current comparisons. Publisher CubeGame frames the game as a rebirth and teases a story about Tianhe Yun's team uncovering a long-sealed truth. Some commentators criticize superficial media comparisons that reduce Chinese games to Western analogues.
Read at Kotaku
Unable to calculate read time
Collection
[
|
...
]