
Destiny 2 will receive a final live-service update on June 9 called Moment of Triumph, intended as a send-off for the game’s characters while aiming to keep the series going beyond Destiny 2. Reports indicate Sony is planning a significant number of layoffs as development winds down, and Bungie does not have a new project lined up for the Destiny 2 team. Sources say staff have been pitching a next project, including a new Destiny game, but nothing has been approved. The report does not specify how many layoffs will occur or whether Destiny 2 staff will be reassigned to support Marathon. Destiny 2 will remain playable for the foreseeable future, while fans continue to grieve the end of a long-running game.
"Destiny 2 is ending with one final live-service update on June 9, and while Bungie tried to spin this as a positive in its announcement, reports that this spells trouble for the studio. According to the outlet's sources, parent company Sony is planning on undergoing a "significant number of layoffs" as it winds down development on Destiny 2. The report says Bungie doesn't have a new project lined up for the team, and that includes no immediate plans to start work on a third game in the shooter MMO series."
"Sources tell Bloomberg that the staff has been looking to pitch its next project, including a new Destiny game, but nothing has been greenlit at this time. Bloomberg doesn't state the specific number of layoffs, or if any of the Destiny 2 team might be reallocated to help support Marathon, Bungie's extraction shooter that launched earlier this year, so it do. The company recently announced the game's new roadmap, which includes experimenting with new PvE elements"
"Destiny 2's final update is called Moment of Triumph, and will act as a send off for the game's characters as Bungie seeks to ensure the series lives "beyond Destiny 2." Whatever that means. In the meantime, Destiny 2 will remain playable for the forseeable future. Even so, fans are still mourning a game they've been playing for nearly a decade."
Read at Kotaku
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